Season 6 · Official competition guide

Know the rules.
Race your race.

Everything you need before rolling onto the UARL grid: eligibility, points, race procedures, official conduct rules, penalties, appeals, and the standards every driver and staff member is expected to follow.

Three ways onto the grid

Pick your lane.

Cup and Grand National are UARL’s national divisions. The Open Series is independent and available to every eligible driver.

D1 · Cup Series

LL Bean Cup Series

UARL’s top national division. D1 eligibility is earned by making The Chase or completing a successful tryout.

Primarily Saturdays · 8:30 PM ET

Rounds 14–18: The Chase

D2 · Grand National Series

National Fallen Firefighters Foundation Grand National Series

The national division available to D2-licensed drivers and an important path toward Cup eligibility.

Mondays · 6:45 PM ET

Rounds 14–18: The Chase

Open · Super Late Models

Bangor Savings Bank Super Late Model Open Series

Independent entries, no teams, and a season-long championship decided by total points.

Sundays · 11:30 AM ET

Open to all eligible drivers

Universal points format

Every spot matters.

The same scoring format applies across UARL. Cup and Grand National use The Chase; the Open Series championship goes to the highest points total.

FinishPointsFinishPoints
1st509th30
2nd4510th28
3rd4211th27
4th4012th26
5th3813th25
6th3614th24
7th3415th23
8th3216th22
Stage points: 1st: 5 · 2nd: 4 · 3rd: 3 · 4th: 2 · 5th: 1. Bonus points: pole +5, fastest lap +2, most laps led +3, fastest recorded practice +2. DNQ: 10 points. A DNF earns 2 points. Maximum: 72 points.
Before you sign

Are you cleared?

No previous racing experience is required. Every driver must still meet the league’s age, licensing, roster, and attendance requirements.

Age & experience

  • Drivers must be at least 16 years old.
  • No previous racing experience is required to join.
  • Voice chat is preferred but not required.
  • The Open Series is available to all eligible drivers.

Licenses & starts

  • D1 eligibility requires making The Chase or completing a successful tryout.
  • Without D1 eligibility, drivers hold a D2 license.
  • A driver may race full time in only one national division.
  • Full-time national drivers may make up to five part-time starts in the other national division.
  • Drivers without a full-time national seat may make up to eight part-time starts.

Attendance & substitutes

  • Absences must be reported through DNF points or an approved substitute request.
  • Repeated no-call, no-show absences can trigger an inactivity warning.
  • Approximately 10–12 regular-season race attempts may be required for Chase eligibility, depending on signed-driver count and official requirements.
  • Part-time entries and substitutions must be announced at least one hour before the race.
From practice to the checkered

How race day works.

Special-event procedures are announced ahead of the relevant race. Always follow the host’s official briefing when event-specific instructions apply.

01 · Before the green

Practice & qualifying

  • Open practice begins when an official practice announcement is posted.
  • Practice closes one hour before the scheduled event.
  • Qualifying depends on track length and host preference.
  • Open Series fields are determined through a heat system, with car counts based on track size.
02 · During the race

Starts, stages & pits

  • Races use three stages.
  • All starts and restarts take place in the restart zone.
  • The choose cone is used while lining up after pit stops.
  • Drivers must slow before entering pit road during green-flag runs; speeding may result in a drive-through penalty.
  • Under caution, drivers line up at pit entry in running order.
  • Overtime procedures apply after the first green-white-checkered attempt.
03 · If something changes

Disconnects & special races

  • Disconnected drivers may respawn and rejoin at the back of the field.
  • A returning driver may be scored one or more laps down depending on laps missed.
  • Rules for special races are announced before those events.
  • Crown Jewels, the Clash, the All-Star Race, and championship events may carry event-specific procedures.
The actual rulebook

Official conduct rules.

Search by a rule, keyword, penalty, or staff responsibility. Section numbers follow the official UARL rulebook exactly.

Showing all official rule sections.
01Discord guidelinesCommunity safety, respect, privacy, and prohibited behavior
1.1NSFW content and gore of any kind are prohibited.Permanent ban and blacklist from all sanctioned events.
1.2Take personal arguments to direct messages. Outside drama does not belong in the server.Temporary mute.
1.3Keep server channels organized and use each channel for its intended purpose.Staff discretion.
1.4Keep drama from other Discord servers outside the UARL community.Staff discretion.
1.5Racial slurs, racism, homophobia, sexism, harassment, and similarly inappropriate content are prohibited. UARL enforces a zero-tolerance policy.Permanent ban and blacklist from all sanctioned events.
1.6Respect administrative decisions and do not harass staff after a ruling has been made.Temporary mute.
1.7Discriminatory jokes intended to disrespect or harass an individual or group are prohibited.Permanent ban and blacklist from all sanctioned events.
1.8Raiding UARL servers or promoting raids against other servers is prohibited.Permanent ban, blacklist, and potential report to Discord administration.
1.9Doxxing, leaking personal information, or sharing another person’s account information is prohibited.Ban.
1.10Do not spam chats or flood channels with repeated messages.Temporary mute.
1.11Ragebaiting and deliberately provoking drama are not permitted.Temporary mute; ban if continued.
1.12Keep political discussions outside the UARL server to help maintain a safe, welcoming environment.Temporary mute; ban if continued.
1.13Using alternate accounts to avoid a penalty or suspension is prohibited.Loss of team-creation privileges and a season suspension.
1.14Death threats, death wishes, or threatening comments about another person or their loved ones are strictly prohibited.Automatic permanent ban and blacklist; severe threats may be reported to law enforcement.
02Race guidelinesSigning deadlines, substitutions, safe driving, and race manipulation
2.1Drivers must be signed by a team within their license class at least one to two hours before a race.Entry eligibility determined by the host.
2.2Part-time signups close one to two hours before race time, depending on the host’s schedule.Late entries may be denied.
2.3Team owners must be notified of every substitution. Owners may accept, deny, or override substitutions.Owner and staff discretion.
2.4Alternate accounts are not permitted unless approved by league staff.Depends on the situation.
2.5National-series teams may consist of four full-time drivers and one part-time car. Other part-time arrangements are handled independently in official documents.Roster compliance required.
2.6Intentional wrecking, blocking, brake-checking, and race manipulation are prohibited.Immediate park and a two-race suspension.
2.7Remain in control of the vehicle. After a wreck, re-enter the racing surface safely.Unsafe re-entry: 1/3 warning.
2.8Do not jump the start or accelerate early before the designated restart zone.1/3 warning.
2.9Overtake cleanly. Divebombs, reckless sends, and brake-checks may be penalized.1/3 to 2/3 warning, depending on severity.
2.10Retaliation is strictly prohibited. Intentional retaliation is treated as race manipulation.Immediate park and a two-race suspension.
2.11If you park your car during a race, do not leave the vehicle on the track.Under green: potential two-race suspension for race manipulation. Under yellow: one- to two-race probation.
03Penalty systemMinor, major, and severe infractions plus cumulative warnings
3.1Minor infractions include unsafe re-entry, light contact, and chat spam.1/3 warning and one-race probation.
3.2Major infractions include race manipulation or refusing to follow staff instructions after multiple warnings.Disqualification and a one- to two-race suspension.
3.3Severe infractions include NSFW content, severe harassment, repeated race manipulation, alternate-account abuse, hacked clients, death threats, or other criminal activity.Minimum: season suspension. Maximum: permanent league ban.
3.4 · Cumulative warning system
1/3First cumulative warning.One-race probation.
2/3Second cumulative warning.Two-race probation.
3/3Final warning.Three-race probation and tail-end-of-the-field placement on the next restart.
4/3Additional violation after the final warning.Parked and suspended for one race.
05Procedures & appealsIncident reviews, evidence requirements, official decisions, and appeals
5.1Race officials review each reported incident and make a determination based on the available information.Evidence-based official review.
5.2Reports must include the drivers involved, the lap number or video timestamp, a description of the incident, and required video evidence.Video evidence required.
5.3Race-official decisions are final unless an appeal is filed. Official penalties are publicly listed in the penalties section of the league spreadsheet.Formal appeal available.
06Official staff rules & guidelinesProfessionalism, voice chat, race control, fairness, confidentiality, and accountability
Professional conduct & communication
6.1Staff members are expected to act professionally at all times.Staff accountability.
6.2Respect all racers, staff members, and spectators regardless of rank or experience.Staff accountability.
6.3Toxic behavior, harassment, arguments, and abuse of authority are not tolerated.Disciplinary action.
6.4Represent UARL positively in-game and in all communications.Staff accountability.
6.5Handle disagreements between staff privately and maturely.Staff accountability.
6.6Staff members actively racing may not speak in voice chat during a race unless there is an emergency or a race-related instruction.Voice-chat restriction.
6.7Commentators must remain neutral and unbiased during broadcasts and races.Broadcast standards.
6.8Staff may not unmute during a race unless instructed by the assigned host.Voice-chat restriction.
6.9Failure to follow voice-chat rules may result in temporary removal of staff privileges until after the race. Excessive microphone spam, yelling, music, and interruptions are prohibited.Temporary removal of staff privileges.
Race control, authority & event operations
6.10Do not touch or modify the ticker unless you are the host or owner.Authorized access only.
6.11Only authorized staff may start race procedures or countdowns.Authorized access only.
6.12Avoid interfering with active races unless assistance is required.Race operations.
6.13Hosts have final authority during race events unless overruled by ownership.Host authority.
6.14Remain attentive during events and avoid distractions unless an important issue outside the game requires attention.Event readiness.
6.15Race decisions must be fair, supported by evidence, and free of favoritism.Fair officiating.
6.16Communicate clearly and professionally when handling cautions, penalties, or disputes.Official communication.
6.17Inactivity without notice may result in demotion or removal from staff.Potential demotion or removal.
6.18Follow direct instructions from higher-ranking staff.Disciplinary action.
6.19Abuse of staff powers results in immediate review and possible termination.Immediate review and possible termination.
6.20Know and understand the responsibilities of your assigned role.Role accountability.
Confidentiality, moderation & accountability
6.21Leaking internal staff information or private staff discussions is strictly prohibited.Disciplinary action.
6.22Help maintain order in sessions and community spaces.Staff accountability.
6.23Remain mature even under pressure or frustration.Professional conduct.
6.24Repeated failure to perform duties correctly may result in suspension or removal.Potential suspension or removal.
6.25Do not punish players without valid reasoning or evidence.Evidence-based moderation.
6.26Never use staff commands excessively for trolling or personal entertainment in the national divisions.Abuse-of-power review.
6.27Issue warnings before harsher punishments when appropriate.Progressive discipline when appropriate.
6.28Do not argue with players publicly. Handle issues calmly and professionally.Professional conduct.
6.29False punishments or abuse reports may lead to removal from staff.Potential staff removal.
6.30Assigned staff should arrive before scheduled events whenever possible.Event readiness.
6.31Event co-staff must follow the host’s instructions throughout the race.Host authority.
6.32Do not disrupt commentary, race flow, or event organization.Event conduct.
6.33Unauthorized announcements and fake race calls are prohibited.Unauthorized communication.
6.34Keep chats clean and focused during active races.Race communication standards.
6.35The owner and senior administration reserve the right to discipline staff when necessary.Administrative authority.
6.36Rules may be updated at any time based on league needs.Subject to official updates.
6.37Being a staff member is a privilege, not a right.Staff accountability.
6.38Professionalism, fairness, and activity are required to maintain a staff position.Staff accountability.
6.39Failure to comply with staff rules may result in warnings, suspension, demotion, or removal from UARL staff.Warning, suspension, demotion, or removal.
TStaff disciplinary tiersVerbal warning → written warning → suspension → demotion → termination

Tier 1 — Verbal warning

Used for minor offenses or first-time mistakes.

  • Minor voice-chat disruptions or speaking while racing.
  • Brief inactivity during an event.
  • Minor unprofessional behavior or failure to follow a small instruction.

Outcome: Official verbal warning from administration and a reminder of proper conduct.

Tier 2 — Written warning

Used for repeated minor offenses or moderate rule violations.

  • Repeated voice-chat violations or ignoring host instructions.
  • Minor abuse of permissions.
  • Disrespect toward staff or racers.
  • Failure to perform assigned duties.

Outcome: Written warning logged by administration and possible temporary restriction from staff duties.

Tier 3 — Suspension

Used for serious misconduct or repeated violations after warnings.

  • Unmuting during races without permission or interfering with race operations.
  • Abusing moderation powers or showing major disrespect or toxicity.
  • Unauthorized use of ticker controls.
  • Excessive inactivity without notice.

Outcome: Temporary suspension from staff duties, removal from staff participation, and temporary loss of staff permissions. Administration determines the length, which may be one day, three days, one week, or another appropriate period.

Tier 4 — Demotion

Used when a staff member repeatedly fails responsibilities or commits major violations.

  • Continuous failure to perform assigned duties.
  • Repeatedly ignoring leadership.
  • Disrupting official events or abusing authority.
  • Failure to meet activity expectations.

Outcome: Rank reduction, loss of specific permissions, and a probationary period.

Tier 5 — Termination

Used for severe misconduct or actions harmful to UARL.

  • Corruption, administrative abuse, or leaking private staff information.
  • Severe harassment or discrimination.
  • Intentionally ruining races or events.
  • Bypassing ownership decisions, exploiting, cheating, or repeated major offenses.

Outcome: Immediate removal from the staff team, permanent loss of staff permissions, and a possible ban from league events.

Official source: This page summarizes the UARL rulebook for readability. Hosts and league administration retain final authority, and officially announced rule updates or event-specific procedures take precedence.
The questions everybody asks

Need the quick answer?

Still unsure about something? Ask league staff before race day instead of guessing once the field is ready to roll.

Do I need racing experience to join?

No. UARL does not require prior racing experience. Drivers must still meet the minimum age requirement and follow all league rules.

How old do I need to be?

Drivers must be at least 16 years old because of current Roblox-related requirements. UARL also prefers a 16+ community.

How do I become eligible for Cup?

D1 eligibility is earned by making The Chase or successfully completing an approved tryout. Otherwise, drivers hold a D2 license.

Can I race full time in both national divisions?

No. A driver may compete full time in only one national division and may make up to five part-time starts in the other. Drivers without a full-time national seat may make up to eight part-time starts.

Can anyone run the Open Series?

Yes. Open Series entries are independent, there are no teams, and all eligible drivers may participate. Fields may be determined through heat races based on track size.

Does the Open Series have a championship?

Yes. The Open Series champion is the driver with the most points at the end of the season. Cup and Grand National instead use The Chase.

When do substitutions and part-time entries close?

Substitutions and part-time starts must be announced at least one hour before the race. Some signup procedures may close one to two hours before the event depending on the host.

What happens if I disconnect?

Respawn your car and rejoin at the back of the field. You may be scored laps down depending on how many laps you missed.

How do I report a racing incident?

Submit the drivers involved, the lap number or video timestamp, a description of what happened, and video evidence. Race officials review the report before issuing a decision.

Can an official penalty be appealed?

Yes. Race-official decisions remain final unless a formal appeal is filed. Official penalties are listed in the league spreadsheet.

Do special races have different rules?

They can. Rules and event-specific procedures for special races are announced ahead of those events.

Is voice chat required?

No. Voice chat is preferred, but it is not required for drivers. Staff members must follow the additional voice-chat standards in the official staff rules.